Why online games should be banned?

On the contrary, online games have had many negative effects on their mental and physical development. By doing so, children will engage in minimal physical activity, which also leads to numerous health problems, such as obesity, heart problems and psychological problems.

Why online games should be banned?

On the contrary, online games have had many negative effects on their mental and physical development. By doing so, children will engage in minimal physical activity, which also leads to numerous health problems, such as obesity, heart problems and psychological problems. From the context of “Every rose has thorns”, computer games have some non-negligible drawbacks. The great waste of time and addiction are one of them.

Kids are crazy about online games. This translates into less physical activity for them. They forget how to play in parks. These games also have a tremendously negative effect on their studies.

Many players have more than ten hours of screen time per day. They also cause obesity and other heart diseases. The court has drawn attention to the fact that what these prohibitions do is to create “a completely new category of medium-based regulation, when the probability of reaching an average level per se does not alter the true nature and content of games. What is common in both cases is that the legislature assumed a paternalistic role, possibly with the laudable goal of protecting people, especially young people, from the temptations of online gambling.

In enacting the extreme measure, he did not consider the feasibility of regulating betting on skill games. He referred to “the threat of cyber games of epic proportions” and the registration of some 28,000 cases by state police over the past three years. And online gaming has an addictive element, but that doesn't mean there's no individual freedom or choice at all. In addition, the amendments contradicted a general exemption in the original law for “skill games” by making all online games punishable even if they involved skill.

And gaming platforms are also a legitimate business that enjoys freedom of commerce when used in online versions of skill games. However, the resulting provisions made no distinction between games of skill and games of chance, and were intended to prohibit all games played online, regardless of the extent to which skill was required.

Rients Velde
Rients Velde

Lifelong coffee enthusiast. Avid pop culture scholar. Incurable web fan. Evil beer enthusiast. Incurable bacon trailblazer.

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